Personal

SVR’D in UE5

3D Modeling
Game Dev
Fan Art

SVR’D is a personal project to recreate environments from the Apple TV+ series "Severance" in Unreal Engine 5.

I'm a huge fan of the Apple TV+ series "Severance." This personal project took me about five months to complete in my spare time, starting not long after I watched the final episode of Season 1. Having spent a couple of years learning Blender and being obsessed with the show, I thought, why not learn UE5 by recreating it? I modeled everything using Blender to match the show as closely as possible. It's been a fun project, I've learned a ton, and I hope to keep making more of the spaces from the show.

So far, I've mostly completed the Macrodata Refinement department, including the kitchenette and bathroom. These were entirely modeled from scratch based on what's seen on screen and set photos found online. In many cases, I identified the props used as references to ensure accuracy. I used Blender for modeling, Substance Designer and Painter for texturing, and Unreal Engine 5 to put it all together into a somewhat playable experience (though there isn't much to do yet).

One of the biggest challenges was capturing the unique, eerie atmosphere of the show while maintaining a high level of detail. I spent countless hours tweaking the lighting and textures to replicate the on-screen ambiance. This project significantly improved my skills in environmental modeling, texturing, and using UE5 for interactive experiences.

Eventually, I'd love to build more of the other departments and spaces from the show and connect them with a maze of randomly-generated hallways. My long-term goal is to create a fully interactive environment where fans of the show can explore and immerse themselves in the world of "Severance."

The highlight of this project came after I published a brief showcase on YouTube and Twitter. I received the highest praise I could imagine: a bit of recognition from the series' producer himself, Mr. Ben Stiller! This acknowledgment was incredibly motivating and validated all the hard work and passion I poured into this project.

This project has been a labor of love, and I’m excited to continue expanding it. I hope my work inspires others and contributes to the amazing community of "Severance" fans!